FireTVService provides capabilities for Amazon Fire TV and Fire TV
FireTVService acts a layer on top of Amazon’s Fling
SDK, and requires the Fling SDK framework to function.
provides the following functionality:
- Media playback
- Media control
Using Connect SDK for discovery/control of Fire TV devices will result in your app complying with the Amazon Fling SDK terms of service.
- id<BlockRunner> delegateBlockRunner
BlockRunnerinstance specifying where to run delegate callbacks. The default value is the main dispatch queue runner. Cannot be
nil, as it will reset to the default value.
- FireTVMediaPlayer * fireTVMediaPlayer
- Object that controls
- FireTVMediaControl * fireTVMediaControl
- Object that controls
- id<RemoteMediaPlayer> remoteMediaPlayer
RemoteMediaPlayerthat’s controlled by this service instance. It’s returned from the
ServiceDescriptionobject, and thus can be
- AppStateChangeNotifier * appStateChangeNotifier
AppStateChangeNotifierthat allows to track app state changes.
- - (instancetype) initWithAppStateChangeNotifier:(nullable AppStateChangeNotifier *)stateNotifier
Initializes the instance with the given
nilparameter will create real object.
- + (NSDictionary *) discoveryParameters
- A dictionary of keys/values that will be used by the DiscoveryProvider used to discover this DeviceService. Some keys that are used are: service name, SSDP filter, etc.
- + (DeviceService *) deviceServiceWithClass:(Class)_class serviceConfig:(ServiceConfig *)serviceConfig
- serviceConfig: serviceConfig
- + (BOOL) shouldDisconnectOnBackground
Static property that determines whether a DeviceService subclass should shut down communication channels when the app enters a background state. This may be helpful for apps that need to communicate with web apps from the background. This property may not be applicable to all DeviceService subclasses.
Sets the shouldDisconnectOnBackground static property. This property should be set before starting DiscoveryManager for the first time.
- + (void) setShouldDisconnectOnBackround:(BOOL)shouldDisconnectOnBackground
- - (instancetype) initWithServiceConfig:(ServiceConfig *)serviceConfig
- - (BOOL) hasCapability:(NSString *)capability
- - (BOOL) hasCapabilities:(NSArray *)capabilities
- - (BOOL) hasAnyCapability:(NSArray *)capabilities
- - (void) connect
- Will attempt to connect to the DeviceService. The failure/success will be reported back to the DeviceServiceDelegate. If the connection attempt reveals that pairing is required, the DeviceServiceDelegate will also be notified in that event.
- - (void) disconnect
- Will attempt to disconnect from the DeviceService. The failure/success will be reported back to the DeviceServiceDelegate.
- - (void) pairWithData:(id)pairingData
Will attempt to pair with the DeviceService with the provided pairingData. The failure/success will be reported back to the DeviceServiceDelegate.
- pairingData – Data to be used for pairing. The type of this parameter will vary depending on what type of pairing is required, but is likely to be a string (pin code, pairing key, etc).
- - (void) closeLaunchSession:(LaunchSession *)launchSession success:(SuccessBlock)success failure:(FailureBlock)failure
Every LaunchSession object has an associated DeviceService. Internally, LaunchSession’s close method proxies to it’s DeviceService’s closeLaunchSession method. If, for some reason, your LaunchSession loses it’s DeviceService reference, you can call this closeLaunchSession method directly.
- launchSession – LaunchSession to be closed
- success: success – (optional) SuccessBlock to be called on success
- failure: failure – (optional) FailureBlock to be called on failure