CastService

extends DeviceService

CastService provides capabilities for Google Chromecast devices. CastService acts as a layer on top of Google’s own Cast SDK, and requires the Cast SDK library to function. CastService provides the following functionality:

  • Media playback
  • Media control
  • Web app launching & two-way communication
  • Volume control

Using Connect SDK for discovery/control of Chromecast devices will result in your app complying with the Google Cast SDK terms of service.

To learn more about Cast SDK, visit the Google Cast SDK Developer site.

Properties

GCKDeviceManager * castDeviceManager
The GCKDeviceManager that CastService is using internally to manage devices.
GCKDevice * castDevice
The GCKDevice object that CastService is using internally for device information.
CastServiceChannel * castServiceChannel
The CastServiceChannel is used for app-to-app communication that is handling by the Connect SDK JavaScript Bridge.
GCKMediaControlChannel * castMediaControlChannel
The GCKMediaControlChannel that the CastService is using to send media events to the connected web app.
NSString * castWebAppId
The CastService will launch the specified web app id.

Inherited Methods

+ (NSDictionary *) discoveryParameters
A dictionary of keys/values that will be used by the DiscoveryProvider used to discover this DeviceService. Some keys that are used are: service name, SSDP filter, etc.
+ (DeviceService *) deviceServiceWithClass:(Class)_class serviceConfig:(ServiceConfig *)serviceConfig

Parameters:

  • _class
  • serviceConfig: serviceConfig
+ (BOOL) shouldDisconnectOnBackground

Static property that determines whether a DeviceService subclass should shut down communication channels when the app enters a background state. This may be helpful for apps that need to communicate with web apps from the background. This property may not be applicable to all DeviceService subclasses.

Sets the shouldDisconnectOnBackground static property. This property should be set before starting DiscoveryManager for the first time.

+ (void) setShouldDisconnectOnBackround:(BOOL)shouldDisconnectOnBackground

Parameters:

  • shouldDisconnectOnBackground
- (instancetype) initWithServiceConfig:(ServiceConfig *)serviceConfig

Parameters:

  • serviceConfig
- (BOOL) hasCapability:(NSString *)capability

Parameters:

  • capability
- (BOOL) hasCapabilities:(NSArray *)capabilities

Parameters:

  • capabilities
- (BOOL) hasAnyCapability:(NSArray *)capabilities

Parameters:

  • capabilities
- (void) connect
Will attempt to connect to the DeviceService. The failure/success will be reported back to the DeviceServiceDelegate. If the connection attempt reveals that pairing is required, the DeviceServiceDelegate will also be notified in that event.
- (void) disconnect
Will attempt to disconnect from the DeviceService. The failure/success will be reported back to the DeviceServiceDelegate.
- (void) pairWithData:(id)pairingData

Will attempt to pair with the DeviceService with the provided pairingData. The failure/success will be reported back to the DeviceServiceDelegate.

Parameters:

  • pairingData –

    Data to be used for pairing. The type of this parameter will vary depending on what type of pairing is required, but is likely to be a string (pin code, pairing key, etc).

- (void) closeLaunchSession:(LaunchSession *)launchSession success:(SuccessBlock)success failure:(FailureBlock)failure

Every LaunchSession object has an associated DeviceService. Internally, LaunchSession’s close method proxies to it’s DeviceService’s closeLaunchSession method. If, for some reason, your LaunchSession loses it’s DeviceService reference, you can call this closeLaunchSession method directly.

Parameters:

  • launchSession – LaunchSession to be closed
  • success: success – (optional) SuccessBlock to be called on success
  • failure: failure – (optional) FailureBlock to be called on failure